Here are the 6 primary weapons you'll be slinging against evil: Sword (Dagger) Get comfortable with this delay with each weapon you use, so you don't end up firing blanks at a critical time. These are boxes that cycle through the weapons, so wait until you see the one you want to snag it.Īlso keep in mind that Don Ramiro can throw three shots in quick succession, then he suffers from a small micro-cooldown. You can switch between them only by finding a weapon loot drop. For the most part, though, you'll be sticking with the major ones, which–if you're a Castlevania fan, and who isn't?–will be familiar. There are six weapons in Cursed Castilla, as well as a hidden special one. Keep this in mind, as it could mean jumping around now and again might save you from getting smacked around. Likewise, be aware that Don Ramiro stops when you fire if you're on the ground, but not while jumping. So move around a lot to get accustomed to all Ramiro's quirks, and you'll be able to pound those jump and fire buttons quickly and confidently! The collision detection is pretty good, so you'll have a lot of close calls, and knowing how long it takes you to fall after a jump, and how far you can walk on the edge of a platform without falling off, will help keep you among the living. Getting to know the animations of Don Ramiro during his run, jump, and fire actions is important. Doing so might reward you with extra loot from tucked-away rooms, such as keys (which you'll want to find in order to 100% the game, you achievement hound!) Quick Timing However, don't follow these arrows blindly instead, take a look around before going ahead. Like an arcade beat-em-up, Cursed Castilla features blinking arrows at certain parts of levels, directing you to walk, jump, or drop in the desired direction toward the next area. True, there was a bit of this in the G'NG series, but it just feels more like the breakable wall-blocks of Castlevania style of secrets, so seeing it in that frame of mind will help you find all special bits without firing at every single pixel in vain. This fact makes the hidden loot drops that require you to fire up at trees, chandeliers, and sometimes just at the ceiling in random spots feel right at home. While the pretty pixel art of Cursed Castilla mirrors a lost Ghosts 'N Goblins sequel, it's actually structured more like Super Castlevania IV, with its linear levels featuring timing-based combat and waves of enemies, rather than mashing-the-fire-button-while-jumping mob battle of G'NG. So follow the below tips, and get that high score so you can laugh at those poor shmucks still stuck on the first horse-cart level. Yes, you heard right–this side-scrolling romp features 4 different endings, and which one you get will depend on what you discovered/destroyed throughout your play-through. This manual should be mandatory reading for those wanting to discover all the endings in the game, if for no reason other than to flesh out the intriguing story and lore. For those of us old enough to remember the lovely rectangle booklets slipped beside our coveted NES carts, you'll be surprised to hear that Cursed Castilla sports a gorgeously illustrated and well-written manual of its own (albeit in digital form). That means you should look to the game guides of the past to get the upper hand on the horrors of the now. Grab your gamepad or keyboard, don your armor, and guide Don Ramiro onward to victory! old-school tipsĬursed Castilla may have modernized controls, but the gameplay is 100% old-school. You'll be cursing it's name, too, because this title is controller-breaking hard! That's okay, because I've got some tips and tricks that'll help you get the most out of Cursed Castilla (so you can beat the odds while bopping your head to Gryzor87's awesome chiptune soundtrack). If you've so much as taken a peak at indie-dev Locomalito's SNES love-letter Cursed Castilla (aka Maldita Castilla EX), you'll know that it's the special blend of retro and arcade bliss that'll have you singing it's praises.
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